Flash Racing Game is project number 319929
posted at Freelancer.com. Click here to post your own project.
Bid Count: 18
Average Bid:
N/A
10/12/2008 at 2:16 EDT
Project Creator:
bbartlow
Employer Rating: ![]()
![]()
![]()
![]()
![]()
![]()
![]()
![]()
![]()
(2 reviews)
09/26/2008 at 1:52 EDT:
Some clarification on the deliverables.
By Oct 6th I will need:
- A track building function so users can create their own track from a predetermined set of road tiles.
- The ability to race a car on that track in a method similar to the game located at http://www.hotwheels.com/games/webtradingcars/index.aspx (Yes, that means collision detection on these customizable tracks.)
- Ability to set the rules of the race (i.e. number of laps, etc.)
- The steering on the car to have some inertia. (I don't know how else to describe it, but I don't want immediate max steering when hitting the turn keys.)
On Oct 6th I would LIKE:
- AI cars to race against. A high level of intelligence is not critical.
- The ability to tweak the user's car's performance (acceleration, tire grip, braking, etc.)
- The ability for a car to turn too hard and slide.
Other items that don't have a set deadline, but should be completed ASAP after Oct 6th:
- The ability to easily add new tiles to the game for users to build tracks with. (including bridges)
- The ability to easily add new cars and easily modify their stats.
- The ability for users to tweak their car's performance (tire grip, acceleration, top speed, braking, over/understeer, weight, etc.) or get new cars.
- Requiring a user to log in and save their data in a database.
- The ability to race head-to-head with another player on the same computer against AI cars. (i.e. Using WASD instead of the arrow keys.)
- Different levels of AI for different skilled players. Preferably with a difficulty that adjusts to match the player skill using the player database.
Finally, I don't think it matters to me if the track stays oriented to the screen and the car turns or vice-versa. I know the HotWheels game has the cars turning, but if it's easier to program to make the car mostly stationary, I might be open to that. Further discussion necessary.
09/26/2008 at 14:44 EDT:
Also, the game audio will need to be provided. I have no way of making game audio. (tire squeeling, various engine sounds, etc.)
|
Job Type |
|
Bids are hidden by the project creator.
Log in as the project creator or as one of the bidders to view bids. You will not be able to bid on this project if you are not qualified in one of the job categories. To see your qualifications click here. |