Project Detail

Resolver Simulations CBT Trainer  

Resolver Simulations CBT Trainer is project number 543879
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Status: Closed
(Cancelled by Service Buyer)

Selected Providers: -

Budget: $250-750

Created: 11/05/2009 at 7:45 EST

Bid Count: 4

Average Bid:
$ 863

11/10/2009 at 7:45 EST

Project Creator: Aviationnation View PM Post PM
Employer Rating: 10/1010/1010/1010/1010/1010/1010/1010/1010/1010/10 (6 reviews)

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Description

Hi All,

We need a Resolver Simulator.

The simulator will be able to animate and provide an overview of how a resolver should function in a HEADING REFERENCE SYSTEM...meaning a slaved compass. I will pass on the details to selected individuals who show that they are capable to do this CBT. I might even need guidance on this field so dont expect me to have all the answers.

You will have to be an EXPERT in this field. I do not know anything. If you know how a resolver works, what signals are communication between the resolver/synch motor and relevant components, please PM me.
Note : There is a requirement to show updates every 3 days unless agreed upon.

Please DO NOT PM me if you interested and can do this project. I will delete you!!!! ONLY ENGINEERS!!!

YOU MUST BE A ELECTRICAL/ELECTRONICS Engineer.
You MUST work alone.
You MUST make the CBT on a platform that is "install and play"
There MUST be NO requirements to download other software or purchase anything by the user.
You MUST have all components labeled on the CBT.

There must be VIRTUAL scopes and test equipment in the CBT to view Phase, Wave, etc...
Animations is to be done in any format that is compatible.
Layout, colors and graphics to be done that will be in accordance with our other CBTs.
All source codes and other relevant user manual/docs must be handed over on completion.

Have attached a doc for your review. Looking forward to your PMs, ideas and comments.

Mike


Additional files submitted:
Pat+Resolver+Doc.pdf

Messages Posted:1 View project clarification board Post message on project clarification board

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View PM Post PM

750

45 days

11-06-2009 07:25 EST

please see PMB

help

 
View PM Post PM

1500

25 days

11-06-2009 03:31 EST

(No Feedback Yet)

Dear Sir/Mam, A warm regards from "Virtualhue Studio" Who We Are We are the flourishing company in the world of Animation, based at Indore (India). Our Objective & Commitment- Our objective is to provide colors to your imagination to make it realistic. We combine the best in tradition animation with the latest in-cutting-edge technology to create a real content. We are committed to bring you the high quality products. We not only focus on quality and services but also on building long terms business relationship with our clients. Our Specialization We are specialized in 2D & 3D animation, character designing, background designing, storyboarding, modeling, VFX, e-cards, logo, commercials, multimedia solutions, website designing/development and software designing/development. Why We Our creative and production team, client service, breadth of experience and technological savvy make us among the most soughed animation studios. Time-Cost-Quality Our competitive advantage over most major companies is that of Time-Cost-Quality – a result of our ability to provide high quality CGI-animation within a greatly reduced production schedule at a fraction of the cost. "Hope this is just a beginning of healthy and everlasting relationship with you..." Please visit us at: - http://www.virtualhue.com Showreel downloading link: - http://www.virtualhue.com/showreel/Sample_clip.zip http://www.virtualhue.com/showreel/showreel.mov Regards, Maddy Virtualhue Studio, Indore-1, India.

help

 
View PM Post PM

700

20 days

11-06-2009 04:25 EST

(No Feedback Yet)

I am Embedded professional having 2 year of experience in this field. I had done B.E in Electronics & Telecommunication. I am new to this site but not new for this field.My talent will definitely satisfies your requirement.Please check your PMB.

help

 
View PM Post PM

500

20 days

11-10-2009 02:43 EST

(No Feedback Yet)

Please see the PM

help


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